VFX

#13 Enhancing Scenery & Buildings

 

SECRET

DigiMastered Works LLC

Office of Development

DMW107IB1013

Date 08/03/2022 12:02 PM

THIS IS FINALIZED INTELLIGENCE

 

To: The People
From: Tanner Fry
Subject: Enhancing Scenery & Buildings

 

Water Shading

    For a while now I've been trying to tackle the issue of depth on the map. One area of concern was the map's terrain. Currently, the terrain is split into 9 regions. They are as follows: Water Deep, Water Shallow, Water Edge, Sand, Grass, Grass 2, Rock, Rock 2, and Snow. To give the terrain more depth the water edge now has a shadow below it. In the first image below you will see the depth visualized as red while the second image shows its true in-game color.